#IDEAcon 2020 has ended

Wednesday, February 26 • 12:45pm - 1:45pm
Going 'Full STEAM Ahead' in the Classroom

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To succeed in this information and technological society, it's critical that our students develop STEAM-based problem solving skills. Master the what, why, and hows of STEAM - and learn how to effectively integrate STEAM tools into your classroom curriculum. There will also be time for you to interact and explore with STEAM tools like Spheros, Ozobots, ClassVR, Code&Go Robot Mouse, Makey Makey, and Little Bits. 

avatar for Matthew Tombs

Matthew Tombs

Digital Learning Coach, East Maine School District 63
Matt Tombs has been a Digital Learning Coach for East Maine SD 63 since 2016, where he coaches teachers on how to effectively integrate technology tools into the classroom environment by focusing on the SAMR Model. Prior to that, he taught 4th grade in Arlington Heights SD 25, and... Read More →


Wednesday February 26, 2020 12:45pm - 1:45pm
Schaumburg D